

A very unpleasant area that rookie stalkers should avoid until the nest is exterminated. A location best noted for being the Bloodsucker Lair mission's main point of interest. Two stashes, one with a SVDm-2 can be found to the north under a tree to the east of the road and close to the edge of the map, and another with an AKM-74/2 with a grenade launcher can be found to the northwest under another tree.īloodsuckers after being taken care of - area contaminated with poisonous gas.Īn abandoned radio navigation array, now home to a nest of Bloodsuckers. The zombies in the immediate area are also likely to swarm the house after the player recovers the tools if not killed first, potentially trapping them there.Įarly in the game, the player can "farm" the zombies by selling their relatively decent condition weapons and other inventory items for a nice profit without causing the huge invasion if the player does not eliminate all the zombies. Zombies will appear almost as often as Bandits and Stalkers across the land. If the player does not kill all zombies in the area before taking the Basic Toolkit, a real zombie invasion in both Zaton and Yanov will occur. A medical stash is also found inside the tractor in the southwestern barn (the player may have to push one of the wooden boxes to get to it). Below the mill is a house with a stockpile of various rare ammunition in the attic as well as a Basic Toolkit. Owing to its name, a player (especially if novice) should not go there unprepared as a Controller lurks within.Īn abandoned sawmill in the northwest corner of the map, the sawmill has since been overrun by zombified stalkers. Inside there are some supplies, mainly drugs.

There are also some documents in the jeeps on the bridge that can be sold to Owl for 2400 rubles, which effectively returns the player's investment should they had paid him for information about where to find a gas container.Ī small cave located north east of the Burnt Farmstead. There's a gas canister in the locked container which is needed in order to wipe out the Bloodsucker lair in the Krug Antenna Complex. The location of the keys are in a jeep on edge of the bridge to the north (Containing key A) and a crashed jeep under the bridge to the south (containing Key B). There is also a locked container in the lorry, but two keys are needed to open it.


There are some items in the jeeps on the bridge. A stash with an SPSA-14 can be found in the attic of the small building to the west, along with another stash containing a few Army Medkits and Gauss Batteries behind one of the machines (which can be easily identified by its white Monolith symbol depicting an atom) making for a total of four stashes.Ī military transport of a poison gas was taking place when this bridge was hit with multiple anomalies. The rear of the truck to the northeast also contains some Tourist's Delight cans. The player can find an AKM-74/2 along with some of its ammo inside one of the large machines in the main building. Directly to the south of this station lies a bridge. A small military complex home to a transaction between Bandits and Mercenaries.
